Teaching Points:
Tactics: -Change directions
Skills: -Effective faking
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Organizational Points:
1) Get students to pair up and label themselves #1 and #2. Choose another pair to play against. 2) 1's get a ball while 2's go find a space in the grid. 3) Start with walking, then progress to running. Interruption
4) Back to the keep away game |
Rules: 1) no dribbling,
pivoting only
2) Must stay in area 3) No overhead passes Modifications:
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